Could very well be, but i doubt they knowingly handicap their best sellersNot with the witcher, but i reverted back to the previous driver, the GTA V optimized one, on my racing rig.
That new driver seems to have some issues. Maybe they focus too much on squeezing extra FPS from the TitanX for benches and forget the "little" 970/980 series.
Ran Afterbuner's datalog menu in the background along with GPU-Z to measure the GPU and see what caused my crashes. And at 2560x1440p Witcher 3 with Nvidia optimized settings only used 1,6 GB vram of the 4 GBOr maybe it is just the 0.5 acting up. As you play with a higher res at 1440p it might use some video ram.
BTW T-shirt idea, 3.5 + 0.5
So i can role the 0,5 GB out, plus that would would make the game stutter/lag (worst case)
Nvidia is getting lazy, they focus to much on new GPU's which no one can afford, but i guess i'll have to try my own settings in Witcher 3, but that defeats the purpose of Geforce Experience and their GameReady drivers Which i might add is their main selling point...TBH it is weird that they launch special optimized drivers and they cause some issues.
But i'm sure Nvidia will release a new driver in the next couple of days, if not them - then the Witcher 3 dev. team.
Hmm i guess i could try alittle lower irresolution to see if that changes anythingBezrider wrote:Like I said before l'my playing the game on ultra settings at 1920X1200 and the latest optomised NvidIa drivers and never had any problems with the game.
Maybe I have just been lucky I don't know, the only thing I have changed (after reading on the web) is I went into the steam folder and found the exe programme for the game and changed the permissions to run as Administrator but this was to do with save issues.
Maybe the administrator thing is the problem here, as it could be that the pc doesn't allow it to run fully, but that is a long shot, but one worth taking, if i can figure out how to do that with the GOG Galazy