Civilization VI

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TheLuigi907
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Civilization VI

Post by TheLuigi907 » Wed May 11, 2016 10:46 pm

Info from Civ6 Steam page:
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.

Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.

EXPANSIVE EMPIRES:

See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.

ACTIVE RESEARCH:

Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.

DYNAMIC DIPLOMACY:

Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.

COMBINED ARMS:

Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.

ENHANCED MULTIPLAYER:

In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.

A CIV FOR ALL PLAYERS:

Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
Images:
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Confirmed Civilizations

America

Leader - Theodore Roosevelt
Historical Agenda - The Big Stick Does not like people who start wars on his continent
Civilization Ability - Founding Fathers Shortens the time needed to obtain Governmental Legacy Bonuses
Leader Ability - Roosevelt Corollary Can build the Rough Rider, Bonus to fighting on its home continent, Bonus tourism for National Parks
Unique Unit - P-51 Mustang
Unique Building - Film Studio Increases Tourism Yields

Arabia

Leader - Saladin
Historical Agenda -
Civilization Ability - The Last Prophet When the second-to-last Great Prophet is taken by another civ, Arabia automatically receive a great prophet, if they haven't already founded a religion.
Leader Ability - Righteousness of the Faith Religious buildings (Pagoda, Synagogue, etc.) costs very little faith and provides bonus +science, +faith and +culture.
Unique Unit - Mamluk Heals automatically at the end of each turn, even if it has attacked.
Unique Building - Madrassa University replacement that gives extra science and extra faith based on the campus adjacency bonus.

Aztecs

Leader - Montezuma I
Historical Agenda -
Civilization Ability -
Legend of the Five Suns -Builders can be used to rush the production of Districts.
Leader Ability - Gifts for the Tlatoani - Luxuries give amenities to extra cities. Each different luxury improved in Aztec Territory gives +Combat Strength
Unique Unit - Eagle Warrior - Powerful version of the basic Warrior. Can turn defeated enemies into Builders. (This does not work on Barbarians)
Unique Building - Tlachtli - Build in the Entertainment Complex District. Gives Amenities, Faith, and Great General Points
Pre-Order Information - Is available for everyone who Pre-Orders Civ 6, will be unlocked for everyone else 3 months after release

Brazil

Leader - Pedro II
Historical Agenda -
Civilization Ability -
Adjacency Bonus next to Rainforests is increased.
Leader Ability - Magnanimous - recoups some of the points cost when obtaining a Great Person.
Unique Unit - Minas Geraes Greater defense and Range.
Unique District - Carnival District - allows the construction of the Carnival Special Project that turns production into amenities and gives bonus Great person points at the conclusion.

China

Leader - Qin Shi Huang
Historical Agenda -
Wall of 10,000 Li Hates people with more Wonders than him.
Civilization Ability - Dynastic Cycles China gets a larger boost from Eurekas and Inspirations.
Leader Ability - The First Emperor Builders an extra charge, and can use that to help rush Ancient/Classical wonders.
Unique Unit - Crouching Tiger Cannon Does not need strategic resources to build.
Unique Tile Improvement - Great Wall Provides a defensive and Gold bonus, and later Culture and Tourism. Must be built in a line along the edge of the empire.

Egypt

Leader - Cleopatra
Historical Agenda -
- Does not like Militarily weak Civilizations.
Civilization Ability - Iteru You build Districts and Wonders next to rivers faster, Flood Plains do not block the construction of Districts or Wonders.
Leader Ability - Mediterranean's Bride +Gold to trad Routs you start, +gold to trade route other have with you and the originator gets a food bonus.
Unique Unit - Maryannu Chariot Archers Get an extra movement if they start the turn of flat land.
Unique Tile Improvement - Sphinx Monument +culture +faith, bonus if built next to a Wonder.

England

Leader - Victoria
Historical Agenda -
Sun Never Sets likes civs on her home continent, and wants to expand to all continents. She doesn't like civs on continents where she doesn't have a city.
Civilization Ability - British Museum Archeological Museums have extra artifact slots and each museum gives more archeologists.
Leader Ability - Red Coat fighting stronger when fighting away from the capital's continent. They can disembark without using a movement point.
Unique Unit - Sea Dog can bully weaker units and capture enemy ships.
Unique District - Royal Navy Dockyard provides bonus movement for naval units built there, bonus gold for dockyards on other continents and great admiral points.

France

Leader - Catherine de Medici
Historical Agenda -
Black Queen
Civilization Ability -
Grand Tour - Gain a bonus when constructing medieval, renaissance and industrial era wonders. +tourism for every wonder.
Leader Ability - Catherine's Flying Squadron 1 extra level of diplomatic visibility than normal with every civilization she has met. Researching Castles yields an additional spy.
Unique Unit - Garde Impériale - Gain a bonus when fighting on the home continent of France, and garner Great General points from kills.
Unique Tile Improvement - Château +culture, bonus Culture for adjacency to Wonders. Must: next to a river

Germany

Leader - Frederick Barbarossa
Historical Agenda -
Iron Crown Does not like Civs that associate with City States.
Civilization Ability - Free Imperial Cities - You can build 1 more District than the population cap would normally allow.
Leader Ability - +1 Military Card Slot for Governments, bonus Combat against City State Units.
Unique Unit - U-Boat Cheaper to build, Combat Bonus in Deep Ocean.
Unique District - Hanse Major Production bonus next to Commercial Hub, Standard Production bonus for each adjacent resource, Minor production bonus for adjacent districts.

Greece

Leader - Pericles
Historical Agenda -
Delian League
Civilization Ability -
Plato's Republic All Governments get a free Wildcard slot.
Pericles Leader Ability - Surrounded by Glory Get a Culture bonus for each City State you are the Suzerain of.
Unique Unit - Hoplite gets bonuses when adjacent to other Hoplites.
Unique District - Acropolis Get bonus culture from District Adjacency, even more from adjacency to the City Centre, Must: Be built on a Hill

India

Leader Gandhi
Historical Agenda
Civilization Ability -
Dharma India gets the Follower Belief of all Religions found in their cities.
Leader Ability - Satyagraha For each Civ India has meet and is not at war India receives a bonus to their Faith, opposing Civs get extra unhappiness points fighting wars against Gandhi.
Unique Unit - Varu Reduces the Combat Strength of adjacent Units.
Unique Improvement - Stepwell +food, +Housing, Bonus Food if next to Farm, bonus Faith if next to Holy Site.

Japan

Leader - Hojo Tokimune
Historical Agenda -
Bushido he likes civilizations with a strong military, but only if they also produce faith or culture.
Civilization Ability - Meiji Restoration - Bonuses to district adjacency.
Leader Ability - Divine Wind Land units get a combat bonus when fighting near a coast, naval units get a combat bonus when fighting on shallow water tiles. Builds Theater Square, Encampment and Holy Site district in half the time.
Unique Unit - Samurai Does not lose combat strength when wounded.
Unique Building - Electronics Factory Replaces Factory, gives out bonus production as well as culture to all nearby cities.

Kongo

Leader - Mvemba a Nzinga
Historical Agenda -
Civilization Ability -
Each Relic, Artifact and Great Work of Sculpture gets food, production and gold. Gets extra Great Artist and Great Merchant points each turn.
Leader Ability - Can't build Holy Sites (and can't found a religion), but does get a Founder Belief of any religion that has established itself in a majority of his cities. Gets an Apostle each time he finishes Mbanza and Theater District of that city's religion.
Unique Unit - Ngao Mbeba Extra defense vs ranged attacks, neither woods or rain forests slow them down or block sight, they don't need iron.
Unique District - Mbanza +Housing, +Food, +Gold and can be built earlier than the Neighborhood.

Norway

Leader - Harald Hardrada
Historical Agenda -
Wants to have a big Navy, respects those who also have a big Navy, dislikes those with a weak Navy.
Civilization Ability - Knarr No cost to embark or disembark units, all Ships and embarked units can move into Ocean tiles with the Shipbuilding Technology.
Leader Ability - Thunderbolt of the North Can build the Longship which can heal in neutral territory, All Melee Ships can preform Coastal raids.
Unique Unit - Berserker Pillaging cost 1 less movement, +Attack, -Defence.
Unique Building - Stave Church All Temple bonuses, +Faith Adjacency bonus next to Woods.

Poland

Leader - Jadwiga
Historical Agenda -
Civilization Ability -
???
Leader Ability - ???
Unique ? - ???
Unique ? - ???

Rome

Leader - Trajan
Historical Agenda -
Civilization Ability -
All Roads Lead to Rome Cities within trade route range start with roads to capital, all cities start with Trading Post, trade routes earn extra gold from passing through Trading Posts in own cities.
Leader Ability - Trajan's Column - All cities start with one free building in city center (usually monument).
Unique Unit - Legion Functions as a Military Engineer (can build Forts and Roads), has limited charges like builders.
Unique District - Baths gives Amenities and more housing than Aqueduct.

Russia

Leader - Peter I
Historical Agenda -
Civilization Ability -
???
Leader Ability - ???
Unique ? - ???
Unique ? - ???


Scythia

Leader - Queen Tomyris
Historical Agenda -
Civilization Ability -
Build 2 units instead of 1 when they build light Calvary or their unique Saka Horse Archers unit.
Leader Ability - Bonus strength when attacking wounded units. Units heal when they defeat an enemy unit.
Unique Unit - Saka Horse Archer Highly Mobile. Don't require horse resources to construct.
Unique Tile Improvement - Kurgan +Faith, +Gold. Bonus for being adjacent to Pastures. Cannot be built on a hill. Cannot be built next to another Kurgan.

Spain

B]Leader -[/B] Philip II
Historical Agenda -
Civilization Ability -
Treasure Fleet Trade Routes between Continents give extra Yields. Combine ships into fleets early.
Leader Ability - El Escorial Combat bonus against Civilizations following a different Religion, Inquisitors can remove Heresy one ore time.
Unique Unit - Conquistador Combat bonus if on the some tile as a Missionary, Apostle or Inquisitor. If you capture a city and a Conquistador is next to it, it converts to your major religion.
Unique Improvement - Mission +Faith, Bonus Faith in built on a different continent, +Science if built next to Campus.

Sparta?

Leader - Gorgo
Historical Agenda -
Civilization Ability -
???
Leader Ability - ???
Unique ? - ???
Unique ? - ???

Sumeria

Leader - Gilgamesh
Historical Agenda -
Civilization Ability -
Epic Quest When you capture a barbarian outpost, you get a tribal village reward.
Leader Ability - Adventures with Enkidu He can declare war on anyone at war with one of his allies without any warmonger penalties. When at war with a common foe, Sumeria and shares pillage rewards and combat xp gains with the closest allied unit within 5 tiles. Can levy City-State military forces at 50% of cost.
Unique Unit - War Cart No penalties to fighting Spearmen or other anti-cavalry units. Extra movement if starting on flat terrain.
Unique Improvement - Ziggurat +Science and if adjacent to a river +Culture. Cannot be built on a hill.

Confirmed City-States

Amsterdam (Commercial) Trade Routes to foreign cities give you +Gold for each luxury
Buenos Aires (Industrial)
Brussels (Industrial) Your cities get Production Bonus towards wonders.
Carthage (Militaristic)
Geneva (Scientific) Bonus Science when not at War
Hattusa (Scientific) +1 strategic resource you have uncovered but do not own
Hong Kong (Industrial)
Jakarta (Trade) Your Trading Posts in foreign cities provide +Gold to Trade Routes that pass through them
Jerusalem (Religious) Converts to your religion and exerts the same pressure as a holy city.
Kabul (Military) Double XP from Battles
Kandy (Religious) Receive a Relic every time you find a Natural Wonder, all Relics provide 50% more Faith
Kumasi (Cultural)
La Venta (Religious) Can build Colossal Head Improvements which give +Faith
Lisbon (Commercial) Your Navel Trade Routes can't be pillaged
Nan Madol (Culture) +Culture for all districts next to the coast
Preslav (Militaristic) Light & heavy cavalry units have +strength bonus when fighting on hills
Seoul (Scientific) You get a random Eureka when you enter a new Era
Stockholm (Scientific) Your districts provide an extra Great Person Point
Toronto (Industrial) Regional effects from your Industrial Zone and Entertainment Complex districts reach 3 tiles farther.
Vilnius Grants a random Inspiration each Era
Yerevan
Zanzibar (Commercial) Gives you access to Cloves and Cinnamon Luxury resources


"First Look Videos", Gameplay Mechanics

https://www.youtube.com/watch?v=x_2CQxw4H20

https://www.youtube.com/watch?v=cQzQR9SKYQo

Other Videos
Last edited by TheLuigi907 on Sun Oct 02, 2016 1:12 pm, edited 4 times in total.


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Re: Civilization VI

Post by 死の (Shino) » Wed May 11, 2016 11:30 pm

What platform is it for? iOS, Android and Windows Phone?! :lol:


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Re: Civilization VI

Post by TheLuigi907 » Wed May 11, 2016 11:49 pm

死の (Shino) wrote:What platform is it for? iOS, Android and Windows Phone?! :lol:
I don't get it... :?


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Re: Civilization VI

Post by 死の (Shino) » Thu May 12, 2016 1:48 am

TheLuigi907 wrote:
死の (Shino) wrote:What platform is it for? iOS, Android and Windows Phone?! :lol:
I don't get it... :?
The graphics of the game look cartoonish and like they came straight out of some mobile game.


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Re: Civilization VI

Post by Miao » Thu May 12, 2016 2:40 am

死の (Shino) wrote:What platform is it for? iOS, Android and Windows Phone?! :lol:
Sid Meier's Civilization VI - "perfectly compatible with iOS, Android and Windows Phone. Introducing a new multiplayer real-time game mode with thousands of micro-transactions available, including tech boosts, hurry-a-building and instaheal, ensuring fun with the whole family for years to come!" Image


Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
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Re: Civilization VI

Post by Fulysic » Thu May 12, 2016 12:16 pm

Civilization VI = Junk

I will stick to Civilization V



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Re: Civilization VI

Post by Miao » Thu May 26, 2016 2:14 am



Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
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Re: Civilization VI

Post by Zério » Sun May 29, 2016 3:01 am

Teddy looks like a walrus.
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:lol:


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Re: Civilization VI

Post by Miao » Sun May 29, 2016 3:08 pm

Zério wrote:Teddy looks like a walrus.
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:lol:
If Bismarck is still Germany's leader someone might be able to make Team Walrus and go dominate the world. :P
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Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
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Re: Civilization VI

Post by Miao » Fri Jun 24, 2016 7:55 pm



Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
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