The Perfect Car List For a Game

The Place for Car enthusiasts to chat about the cars they like and dislike
User avatar
Miao
Drift King
Drift King
Posts: 6122
Joined: Wed Jan 02, 2013 2:24 pm
Gender: Female
Location: Res Nullius
Contact:

Honda RA272 '65
Image

The first Japanese car to win a Formula One Grand Prix. Unbelievable that such an important car for the Japanese motorsport, is rarely found in any game.

Around 1960s Honda had established as a successful motorcycle manufacturer and wanted to go one step further on four wheels. The first car they made was the S500, which was introduced at the Tokyo Motorshow in 1962. It still relied heavenly on motorcycle technology with a 500 cc overhead camshaft engine. The racing motorcycles racked up victory after victory so it was only logical for Honda to enter in motorsport as well. What would be a better platform to showcase their abilities than Formula One?

The first Formula One programme did not go altogether according to the initial plan. In the 1960s designer Tadashi Kume had an engine ready but no car. Colin Chapman talked of designing a Lotus with a Honda engine for Jim Clark to drive, but the plans don't carry on. Honda needed a starting-point from which to set out its own design and since Cooper had just won two world championships, a Formula One Cooper-Climax was bought and shipped to Japan.

The Kume designed engine was not suited for the Cooper chassis so Honda decided to built their own chassis. The car Honda built was more radical than the Cooper-Climax.
Instead of the bent-tube frame with the 4-cylinder engine in-line at the rear, the little Honda had a 60-degree V12 engine mounted transversely behind the driver.

In 1964, V8s from BRM and Coventry-Climax were seasoned campaigners. The V6s, V8s, and flat-12s from Ferrari and Porsche with its air-cooled flat-8, reaching there maturity. The Honda was a radical little V12, with needle roller crankshaft bearings, revving to 11,500rpm, in a semi-monocoque chassis with tubular rear sub-frames and inboard springs.

Dubbed RA272, the sophisticated F1 racer made its debut early in 1965. Throughout the season, it could keep up the pace with its European rivals. The final race of the season and the final race of the 1.5 litre class was held at the Mexico circuit.

The Hondas ran well from the first day of practice. Ginther took the lead from the second row of the grid behind Jim Clark (Lotus-Climax), and Dan Gurney (Brabham-Climax), and by the end of the first lap he was 300 yards ahead. Gurney came no closer than 2.0sec. Ginther never had to rev the RA272 Honda above 11,000rpm, and achieved the first victory by a Japanese car since the dawn of grand prix racing in 1906.

The significance of the event was not lost on the world of motor racing. The last race of the last season under the old rules was also the last race under the old regime, in which European supremacy was scarcely challenged.

Specs:
► Show Spoiler
Image
Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
Image
User avatar
Miao
Drift King
Drift King
Posts: 6122
Joined: Wed Jan 02, 2013 2:24 pm
Gender: Female
Location: Res Nullius
Contact:

死の (Shino) wrote:Sinclair C5 '85

A heavily modified C5 reached a top speed of240 km/hand accelerated from 0 to 100 km/h in5 seconds
You got my attention. Image
Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
Image
User avatar
Miao
Drift King
Drift King
Posts: 6122
Joined: Wed Jan 02, 2013 2:24 pm
Gender: Female
Location: Res Nullius
Contact:

Abarth Stola Monotipo Concept '98
Monotipo Concept.jpg
Launched at the 1998 Turin Motorshow, the Stola Abarth Monotipo does not in the slightest bit look like the Fiat Barchetta, which was used as a base for the project. Penned by ex-Pininfarina designer Aldo Brovarone, the Monotipo was conceived to showcase Stola's craftsmanship rather than to be a fashion statement.

Mounted in the slightly stretched Barchetta chassis is a Turbo charged 'four' derived from Lancia's Delta Integrale. Slightly tuned, it is good for a decent 330 hp. With a kerb weight of under 900 kg this is enough to propel the Monotipo to triple figure speeds in under 5 seconds. To cope with the high speeds it is capable for, the Monotipo is fitted with the same vented Brembo discs as found on the Ferrari F50.

The interestingly retro-styled body is made completely of composite materials, clearly displaying Stola's capability of handling this exotic material. Even more impressive is the perfect finish of the bodypanels. All transparent parts are not made of glass but of Isoclima Polycarbonate, which is also used in the aerospace industry.

Top Speed: 290 km/h
0 - 100 km/h: 4.8 s
Monotipo Concept rear.jpg
Monotipo Concept interior.jpg
Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
Image
User avatar
死の (Shino)
Mechanic
Mechanic
Posts: 997
Joined: Sun Feb 09, 2014 11:38 pm
Location: Tsukuba

Pininfarina Rossa Concept '00
Pininfarina Rossa Concept '00.jpg
The Ferrari Rossa was born to celebrate the Pininfarina 70 years of activity, "rossa", "Concept Car of the Year" 2000, is a two-seater Spider with Ferrari mechanical components, a perfect foundation on which to link with an imaginary thread the past to the future, while interpreting and evolving several of the more powerful themes of the long collaboration between Ferrari and Pininfarina.

The two-seater spider, designed by Ken Okuyama, is build on the platform of a Ferrari 550 Maranello. It is not only a study in design but a tribute to the competition spiders of the 1950’s. It is a glimps into the future of what a front-engined two-seater open sports car might look like in the future. Many of the modern Ferrari’s use various styling cues courtesy of the Rossa such as the Enzo and F430 having similar rear lights.

The Rossa is powered by a 5.5 liter V12 from the Ferrari 550 Maranello. It delivers 485 hp at 7000 rpm and 419 lbs-ft at 4500 rpm.

Top Speed: 300 km/h
Pininfarina Rossa Concept '00 rear.jpg
Pininfarina Rossa Concept '00 interior.jpg
Last edited by 死の (Shino) on Fri Jun 20, 2014 12:48 pm, edited 1 time in total.
Image
Remember: Hacking, not cracking.
User avatar
Miao
Drift King
Drift King
Posts: 6122
Joined: Wed Jan 02, 2013 2:24 pm
Gender: Female
Location: Res Nullius
Contact:

De Tomaso Vallelunga Ghia Spyder '65
De Tomaso Vallelunga Ghia Spyder.jpg
Left De Tomaso in 1965 to be bodied by Ghia.
Completed by Ghia in December 1965.

Displayed at the Geneva Motor Show, March 1966 and subsequently shown extensively.
For marketing reasons, De Tomaso always said that the Vallelunga Ghia Spyder was equipped with a Flat 8 cylinder 2-litre De Tomaso engine but it was actually powered by a 1600cc Ford 120E with special heads and camshafts tuned by De Tomaso (basically an enlarged version of the standard Vallelunga unit). The gearbox was a Volkswagen case with gears by Colotti (more or less the same gearbox as in De Tomaso's F3 and Junior's).

Initially the Vallelunga Ghia Spyder was equipped with 13-inch wheels (tyres 6.00 L13 front and 7.00 L13 rear), but later De Tomaso equipped it with the same 15-inch wheels as the Sport 2000.
Retained by the factory until June 2004.
De Tomaso Vallelunga Ghia Spyder rear.jpg
Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
Image
User avatar
死の (Shino)
Mechanic
Mechanic
Posts: 997
Joined: Sun Feb 09, 2014 11:38 pm
Location: Tsukuba

Schuppan 962CR '92
Schuppan 962CR '92.jpg
Conceived by former Le Mans driver Vern Schuppan, the 962CR promised a spectacular road going version of the all conquering Porsche 962 track car. Like the Porsche, the Schuppan was built over a carbon fibre/kevlar monocoque but for road use a few concessions had to be made. The ride height was raised, and a limited slip differential introduced plus 'luxuries' such as air con and leather became standard, although neither steering nor braking were assisted.

After 2 years and $7million in development only 6 out of an initially projected 50 Schuppans were made. Due in part to the worldwide downturn in the hypercar market, but also due to the astonishing $2 million asking price.

Powering the car is a 3.3-litre Type-935 Flat-6 featuring twin KKK turbochargers giving 600 hp (about 182 hp/L) mated to a five-speed manual transmission. This unit was borrowed nearly directly from the standard Porsche 962 unit used in the North American IMSA GT Championship with a slight decrease in displacement. The total weight of the car is 1.050 kg.

0-100 km/h time: 3,3 secs
Top Speed: 370 km/h
Schuppan 962CR '92 rear.jpg
Schuppan 962CR '92 side.jpg
Last edited by 死の (Shino) on Fri Jun 20, 2014 1:02 pm, edited 1 time in total.
Image
Remember: Hacking, not cracking.
User avatar
Miao
Drift King
Drift King
Posts: 6122
Joined: Wed Jan 02, 2013 2:24 pm
Gender: Female
Location: Res Nullius
Contact:

死の (Shino) wrote:Schuppan 962CR '92
Image
Nice, finally a car I never heard of, also, look at what is on the background. ;)
Image
World's coolest and prettiest ride ever. Image Image
Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
Image
User avatar
死の (Shino)
Mechanic
Mechanic
Posts: 997
Joined: Sun Feb 09, 2014 11:38 pm
Location: Tsukuba

You are more interested in the car that's on the background rather than on the one I posted... :facepalm:
Image
Remember: Hacking, not cracking.
User avatar
Miao
Drift King
Drift King
Posts: 6122
Joined: Wed Jan 02, 2013 2:24 pm
Gender: Female
Location: Res Nullius
Contact:

死の (Shino) wrote:You are more interested in the car that's on the background rather than on the one I posted... :facepalm:
Yes I am, problem? Image
Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
Image
User avatar
Miao
Drift King
Drift King
Posts: 6122
Joined: Wed Jan 02, 2013 2:24 pm
Gender: Female
Location: Res Nullius
Contact:

Porsche 924 Carrera GTS ClubSport '82
Porsche 924 GTS ClubSport.jpg
The 924 originated as a contract design by Porsche for Volkswagen, based mainly on readily available parts from the VW parts bin. The car was to be the VW Type 477, also known by the code name EA435. However, VW chose to cancel plans late in the project for financial reasons. Porsche then bought the rights to the design for $60 million ($10 million less than the cost of development) and produced the car, having VW assemble the cars at its Audi plant in Neckarsulm.

Initial configuration for the Porsche 924 was a 2.0L inline-4 SOHC engine producing 125hp mated to a 4-speed transmission.

Other steps were taken by Porsche to try to improve the car’s appeal in the market;

The ultimate development of the 924 was the 924 Carrera GTS ClubSport, which produced 280hp, and weighing even less. The GTS had an intercooler in the nose, as later reused in the 944 Turbo, with fixed headlights behind plexiglass covers forced by removal of the headlight linkage to accommodate the intercooler ducting, the car was still street-legal, at least in Europe. 15 GTS in ClubSport configuration were made.
Porsche 924 GTS ClubSport rear.jpg
Porsche 924 GTS ClubSport interior.jpg
Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
Image
Post Reply

Return to “The Showroom”