The Crew Missions

User avatar
Bez
Global Mod
Global Mod
Drift King
Drift King
Posts: 6144
Joined: Sun Feb 19, 2012 7:48 pm
Gender: Male
Location: The Garden of Eden
Contact:

Here is a list of all the missions in The Crew. :D

GO TO
Go to. Sounds pretty simple, right? Think again. In these missions you’ve got a long way to go and a short time to get there. Your aim is to get from one point to another any way you can before time runs out – that means keeping your eyes peeled for shortcuts that suit your vehicle spec and taking the racing line wherever possible. And don’t be afraid to cut off other drivers, just do whatever it takes to reach your destination in time. Oh, and sometimes you’ve got to get your vehicle there in pristine condition, so try not to hit anything on the way.
[thumbnail]http://static9.cdn.ubi.com/resource/en- ... 108643.jpg[/thumbnail]

Collect
If you’re a fan of collecting stuff then this is right up your alley. In Collect missions your aim is to pick up all the items scattered around the map as fast as your engine will allow, because if time runs out you’re done. These items could be on-road, off-road, in parks, up hills, beside lakes – basically anywhere, so you’ll need to have a close eye on your mini-map. Just keep your wits about you and ensure you take the optimum route to collect them all before the timer runs dry.
[thumbnail]http://static9.cdn.ubi.com/resource/en- ... 108646.jpg[/thumbnail]

Get Away
There are people out to get you and now your only option is to floor it before half the local PD or gang descend on you like a ton of bricks. Your only goal in a getaway is just that – getaway from your pursuers without your vehicle being wrecked or time running out. Your pursuers will do all in their power to stop you – helicopters, roadblocks, off-road vehicles – you name it, so to lose them you’re going to have to drive fast and drive smart. Go on-road, go off-road, cut corners, take down pursuers just do what it takes to put them in your rear view. When you’re far enough away from them you’ll start to lose infraction stars and when you’ve lost them all you’re free and clear.
[thumbnail]http://static9.cdn.ubi.com/resource/en- ... 108640.jpg[/thumbnail]

Follow
It’s time to channel your inner detective. In Follow missions your aim is simple – follow one of your posse to the next hideout or tail a target until time runs out. Actually doing this isn’t quite so straightforward, while your accomplice may go easy on you, other targets generally doesn’t appreciate being followed and won’t make it easy for you. They’ll use every evasive manoeuvre they know and max out their speed in an effort to leave you in their dust. Falling behind is not an option, you drop too far back for too long and they’re in the wind. To keep up you’ve got to anticipate their movements and take shortcuts where necessary.
[thumbnail]http://static9.cdn.ubi.com/resource/en- ... 108641.jpg[/thumbnail]

Take Down
Your car is your weapon. There are many like it, but this one is yours. In Takedown missions you get to put that weapon to good use as you chase down and stop a bad dude or dudette. To stop the target you need to use your car like a battering ram to damage their vehicle enough before time runs out. If you’re low on time or want to end things quickly you can always try to anticipate their route, head them off at the pass and T-bone them for maximum damage. Just make sure they don’t get too far ahead because if you lose sight of them for too long then you lose sight of them for good.
[thumbnail]http://static9.cdn.ubi.com/resource/en- ... _97871.jpg[/thumbnail]

Out Run
Don’t worry, there’s no actual running required in an outrun. These missions are all about you and your car versus the clock. You’ve got a destination to reach and not enough time to get there – the only way you can make it is to pass through checkpoints on the route and add some precious extra seconds to the clock. Checkpoints can be on-road, off-road, between houses, in a forest, up a mountain – anywhere, so keep your eyes open for the next one and try to take the most direct route you can find. Just watch out for trees and stuff.
[thumbnail]http://static9.cdn.ubi.com/resource/en- ... 133023.jpg[/thumbnail]

Race
If you like fast cars, tire smoke and the roar of engines then races are for you. Your aim in Race missions is – what else? – to win. Races can take place on-road, off-road, in cities or even in the snow, but whatever the surface the best way to win is to floor the accelerator, take the racing line and beat down any other drivers foolish enough to come close. The number of opponents can vary from 1 to 7 but don’t let that put you off, it just means there’ll be more to see in your rear view mirror.
[thumbnail]http://static9.cdn.ubi.com/resource/en- ... 108653.jpg[/thumbnail]
Image Image
User avatar
Boxxout3
Pit Crew
Pit Crew
Posts: 1261
Joined: Tue Sep 11, 2012 10:54 pm
Location: The Tower, Earth
Contact:

Nice! Quite a lot of the mission types remind me of games such as Burnout, NFS Most wanted 2005 and TDU2 of course. And they are generally fun types of missions that they have seemed to include.

:rightthumbup:
Club: Tdu2 legends UK [PS3] (Club president) & Lunys Fair Freinds [PC]
Best car= pagani zonda.
PSN: B0xx0ut3 PC: Boxxout3
User avatar
MadManCK
Admin
Admin
Champion
Champion
Posts: 14086
Joined: Thu Sep 13, 2012 10:17 pm
Location: Amsterdam
Contact:

Great description of alle the missions. There is a lot of stuff going on in The Crew :2thumbsup:

They picked some of the best from other games and added something from themselves as well. I'm really looking forward playing this game again, lol ;)
PC Player Image TDU, GRID, Assetto Corsa, pCars, NCG, The Crew, Dirt, Forza: MadManCK Clubs: TDU2: Luny's Fair Friends (VP-Exec), GRID AS: TDUDT (Pres) DT-Racing Team: Team Leader

Image Eden Games Can Kiss My Mustang
User avatar
blehz
Apprentice
Apprentice
Posts: 307
Joined: Wed Apr 09, 2014 8:21 pm
Location: Belgium

Looking good, but we need more. :D
I wonder if the damage model is good enough to throw in an arena destruction derby type of thing. :)
Image
User avatar
MadManCK
Admin
Admin
Champion
Champion
Posts: 14086
Joined: Thu Sep 13, 2012 10:17 pm
Location: Amsterdam
Contact:

blehz wrote:Looking good, but we need more. :D
I wonder if the damage model is good enough to throw in an arena destruction derby type of thing. :)
Nope.

All damage models have to be approved by the car manufacturers. That is one of the reasons why you don't see "real" cars in next car game for example.
The amount of damage you can do to a car is carefully engineered to please both the car manufacturers and devs. Same goes for dirt models. The cars will have to remain recognizable for example.

Hugues Poncet, the head car dev, has given an extensive demonstration of the car modeling and also explained some of the procedures they have to follow to create those models. There is a lot of approval and consideration going on between the development team and car manufacturers. One of the reasons why it takes approximately 6 months each to fully develop a car model in The Crew.

But there is still a lot more damage and dirt than in TDU2 for example. 8-)

:spy:
PC Player Image TDU, GRID, Assetto Corsa, pCars, NCG, The Crew, Dirt, Forza: MadManCK Clubs: TDU2: Luny's Fair Friends (VP-Exec), GRID AS: TDUDT (Pres) DT-Racing Team: Team Leader

Image Eden Games Can Kiss My Mustang
User avatar
blehz
Apprentice
Apprentice
Posts: 307
Joined: Wed Apr 09, 2014 8:21 pm
Location: Belgium

MadManCK wrote:But there is still a lot more damage and dirt than in TDU2 for example. 8-)
Good enough for me then. :)

I guess destruction derby doesn't really belong in this kind of game. :)

Back in the days 1nsane had some great game modes. For example 'hold the flag', where you hold a flag until someone hits you, who then steals your flag. Keep the flag for 2 minutes and you win. Timer does not reset when you lose it.
'King of the hill'; where you have to conquer a hill, stay on top of the hill on a marker until someone hits you off.
Good memories, would be great some things like this will make it to The Crew, with a twist or not.
Image
KingSexyPuff
Rookie
Rookie
Posts: 191
Joined: Sat Nov 09, 2013 1:07 pm
Location: setting things on fire with my sexyness...

a team capture the flag mode would be cool, where each team has a base which has a flag and each one has to steal the flag of the other team and bring it back to their base.
PINK IS THE MANLIEST COLOR.
Image
Click here if you hate Smash Bros >here
User avatar
Miao
Drift King
Drift King
Posts: 6122
Joined: Wed Jan 02, 2013 2:24 pm
Gender: Female
Location: Res Nullius
Contact:

KingSexyPuff wrote:a team capture the flag mode would be cool, where each team has a base which has a flag and each one has to steal the flag of the other team and bring it back to their base.
That's how Midnight Club 3 capture the flag mode worked. Image
Nogai211 wrote:The only reason PC is better than Console is because it has Civilization V!
Image
KingSexyPuff
Rookie
Rookie
Posts: 191
Joined: Sat Nov 09, 2013 1:07 pm
Location: setting things on fire with my sexyness...

Tsukishima wrote:
KingSexyPuff wrote:a team capture the flag mode would be cool, where each team has a base which has a flag and each one has to steal the flag of the other team and bring it back to their base.
That's how Midnight Club 3 capture the flag mode worked. Image
oh_rly.jpg
oh_rly.jpg (20.17 KiB) Viewed 7090 times
PINK IS THE MANLIEST COLOR.
Image
Click here if you hate Smash Bros >here
User avatar
MadManCK
Admin
Admin
Champion
Champion
Posts: 14086
Joined: Thu Sep 13, 2012 10:17 pm
Location: Amsterdam
Contact:

There is a capture the Flag mode in the Climb Skills 8-)
PC Player Image TDU, GRID, Assetto Corsa, pCars, NCG, The Crew, Dirt, Forza: MadManCK Clubs: TDU2: Luny's Fair Friends (VP-Exec), GRID AS: TDUDT (Pres) DT-Racing Team: Team Leader

Image Eden Games Can Kiss My Mustang
Post Reply

Return to “The Crew Game”