Latest Q&A on The Crew

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The Crew Q&A September 2013

· Q: Will there be a custom track editor?
A: The game will not feature this option at launch, but our dev team would love to see it added in the future.

· Q: Will the open world of The Crew extend to almost all towns and cities in the USA, or only major cities and capitals?
A: Even though the map doesn’t include every city, we made sure to create a recognizable representation of the United States, with major cities, small towns, and all the different landscapes you can find in between.

· Q: How do you earn different cars?
A: You can unlock all the cars in the game by earning Crew Credits, which you get by completing missions and challenges. Make sure to win a lot of credits, as we have a lot of cars for you to drive!

· Q: Will we be able to unlock the same car twice and tune each one differently?
A: Absolutely. If you love a car and want to be able to use it for different types of missions, you can do that.

· Q: Can we street race/drag race people for pink slips or money?
A: This feature will not be available at the launch, but may be added later.

· Q: Will the wipers, indicator and clutch be functional?
A: Players will not be able to activate wipers and indicators manually, however if you play with a wheel the clutch will be available.

· Q: Can we turn off the lights manually?
A: Lights will automatically switch on/off with day/night cycles. However you will be able to manually flash other players and AI among the traffic.

· Q: Can we change individual parts on your car such as bumpers, side skirts, hoods, tail lights, etc…?
A: Totally! There will be a wide range of options for car customization. Some of the things you’ll be able to tweak include: Unique stickers, colors, liveries, rims, front/rear bumpers, skirts, rear wings, motor hoods, front/rear fenders, front/rear lights, and side mirrors.

· Q: Will we be able to drive the police cars like in Driver San Francisco?
A: No, you will not be driving any police cars in The Crew. After all, we’re not sure law enforcement would approve of speeding across the country.

· Q: How many car models are going to be available?
A: We will be revealing more cars and models in the coming weeks, so make sure to regularly check our cars section of the official website: http://www.thecrewgame.com/cars" onclick="window.open(this.href);return false;

· Q: Will there be a car speaker system put in vehicles like subwoofers, amplifiers etc...?
A: You won’t be tweaking the sound system itself, but the game will offer a selection of in-game radio stations depending on where you’re driving, and you will also be able to listen to you own playlists.

· Q: Is there an option to swap a car’s engine?
A: Yes, you will be able to swap the engine of every car depending on the type of performance you’re looking for.

· Q: Will there be an option for manual transmission?
A: When playing with a wheel, yes!

· Q: Regarding racing wheels, will it be possible to have 900° rotation?
A: For the PC version, yes. We should be able to give you more details about the console versions later.

· Q: How realistic are the car sounds?
A: All the sounds have been captured from real cars.

· Q: How long is the day/night cycle?
A: Right now the cycle is two hours long, with 1h30 of day light and 30 minutes of night. This was set to allow the players to enjoy different atmospheres and moods and keep the experience of the game at its best.

· Q: As we all know, the game focuses on online play. How will the online features work?
A: When you’re online, that means your experience and the game are in constant evolution. You’re never alone and players as always passing by you, either free roaming like you, or in the middle of a challenge. When you’re offline, your friends and other players are setting new records to the missions and challenges you just accomplished the day before. It also means that at the end of the initial campaign missions, the game is far from being over and a new experience starts!

· Q: What will be the limit of players online?
A: There is no limit on the number of players on the map. However, and in order to avoid permanent traffic jams and to improve the experience, every player will only see seven other players around him at any time in addition to the AI cars.

· Q: Will it feature the same server jumps as Test Drive Unlimited?
A: There will be no jumps, as an unlimited number of players can drive on the map at the same time.

· Q: Are there going to be in other buildings/houses than the garage?
A: Yes, the game will have several car tuners and warehouses to buy new cars and customize them.

· Q: How many hours, approximately, will be required to complete the missions?
A: Talking about the initial campaign, about 30 hours if you’re quick and don’t go roaming anywhere.

· Q: Will The Crew be available on Steam?
A: Yes, it will.

· Q: Can you tell us more about the factions?
A: We will be sharing with you more information about the factions and the core experience of The Crew in the coming weeks, so keep an eye on our channels on Facebook, Twitter and the website.

· Q: How about the avatar, are we going to be able to customize it?
A: Right now, that’s not planned, but keep in mind that your main avatar will be your car!

· Q: Regarding PC resolution, are we going to get a 60 FPS for this version of the game?
A: Yes, there will be a 60FPS resolution for PC.

· Q: Is there going to be a Collector’s edition of The Crew?
A: A limited edition, with a specific car and customization parts, will be available for The Crew.

· Q: Will there be an Alpha/Beta and how/when can we join?
A: More information on this will be shared later.

· Q: Is there a demo planned?
A: Again, we’ll have more to share with you all later.

· Q: Will the game be released at the same time for all platforms?
A: Yes, the game will debut on all announced platform simultaneously.
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Cool! Thanks for the information! The game looks really good so far. Although I'm a bit frustrated that I can't make my own custom paint jobs. (I'm a poor driver, but I supplement that with painting!)
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So, am I reading it right, or if you don't have a wheel you are stuck with an auto transmission?
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eaustinn36 wrote:So, am I reading it right, or if you don't have a wheel you are stuck with an auto transmission?
lol
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dpuff wrote:
eaustinn36 wrote:So, am I reading it right, or if you don't have a wheel you are stuck with an auto transmission?
lol
Okay?
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eaustinn36 wrote:So, am I reading it right, or if you don't have a wheel you are stuck with an auto transmission?
Yes that's the way it's looking so far although a lot of people are not happy with this so maybe things will change before the final release. :think:
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Bezrider wrote:
eaustinn36 wrote:So, am I reading it right, or if you don't have a wheel you are stuck with an auto transmission?
Yes that's the way it's looking so far although a lot of people are not happy with this so maybe things will change before the final release. :think:
Why do all of these driving games with massive potential have to be created by the most illogical developers? :roll:
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Could be the same type of shifting as in TDU2 with paddle shifting for those without wheels or straight up automatic. Never liked automatic so I preferred paddle shifting in TDU2. Too lazy to manually shift and shifter for me needed to be mounted on the desk in an awkward spot. Would not make any sense to put a clutch as a button on a game pad or key on the keyboard.
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Part one
Cars

· Q: Will you be able to construct “Fantasy Cars“? For instance, tune a car like a VW Golf and turn it into an inconspicuous racing machine that can keep up with any super car?
A: While progressing through the game, you will unlock different kits and parts that will enhance the performances of your car, allowing all of the players to compete at the same level with different models of cars. So yes, you will be able to keep up with anyone.

· Q: Will there be Trucks to drive in the game?
A: That’s not planned for now.

· Q: Can we expect the Lamborghini Gallardo LP 570-4 Superleggera to be included in the game?
A: We will be unveiling more vehicles later on, but rest assured that you’ll see some of the most desirable cars anyone can dream of, and Lamborghini is in the line-up.

· Q: Will there be a limit to the number of cars you can save?
A: Every player will be able to get all the cars that are in the game in his own garage.

· Q: Can we expect a lot of Japanese cars, too? Will we see cars like the Toyota Corolla GT-S, Nissan Silvia S13, S14, S15, or the Toyota Supra
A: The Crew will offer different models of cars that will suit the taste of many, including some Japanese cars. The exact models will be revealed at a later date.

· Q: Can we also expect classic cars like a 1969 Mustang GT?
A: The US is the birthplace of car culture, and it’s a real pleasure for our team to offer classic cars as well. We know that for many fans, there is nothing like driving on the sunny roads of California behind the wheel of a 1967 Shelby!

· Q: I want the Batman's Tumbler in this game. Can you guys do that please?
A: We’ll stick to realistic vehicles for the time being.

· Q: In terms of the classes of car modifications, i.e. Street, and Track; will you only be able to choose one branch to upgrade to, or will it be a case of needing to progress through stages like Street to finally get to Track?
A: You’ll be free to choose how you want to upgrade your cars and unlock the many tuning kits, either by playing the main campaign, focusing on skill challenges, or even through PvP competition. Just play the way you want.

Gameplay

· Q: Will you be able to play the game by yourself or will you be even forced to do some things alone?
A: The game is designed to take advantage of next-gen consoles online capabilities, making the game more enjoyable with friends. However, you will always have the freedom to choose to play alone or in a group; it’s up to you to decide how you want to enjoy your experience.

· Q: Will you be able to use the fast travel function right from the beginning or do you have to unlock all the locations first?
A: The fast travel feature will take you to locations that you had already visited, and it will be available in the first stages of the game.

· Q: Will you be able to perform stunts like barrel rolls during a jump, or will the game auto-correct your flight like in Test Drive Unlimited 2? I’m really looking forward to do some stunts.
A: We want to keep the driving realistic. You will not be able to perform barrel rolls, but there will be some skill challenges that will require you to perform jumps, for example.

· Q: Will there be free roaming? If so, will you also be able to participate in car chases?
A: Free roaming is an important aspect of the game, as our team created a huge and diverse world for you and your crew to visit freely at any time. As in the real world, the police will be randomly patrolling and chasing aggressive drivers. If you want to escape you’ll need to take them down, or escape their pursuit. Going off-road is also a solution.

· Q: Will it be possible to drift in The Crew?
A: Yes you will be able to drift and that will actually be an important mechanic in some aspects of the game.

· Q: Will this game be competitive in any way? For example, will it include ladders or leaderboards?
A: There will be leaderboards to check how your friends are doing. Additionally, PvP will be one of the main aspects of the game, allowing you and your crew to battle other players.

· Q: After creating a crew, is it possible to challenge other live crews?
A: It will be possible for you to challenge other crews and other players in many ways. Our goal is to make this game as complete and enjoyable as possible, so gamers will want to cruise its roads with us for a long time.

· Q: What happens when a car is totally damaged?
A: The Crew will include a full damage system that you can track via a gauge. It will diminish each time the player hits something, and the amount of damage received depending on how big the crash is. The bar will then replenish by itself until a certain point, that point being reached faster and faster as time goes by. After some time, the car will have to be repaired. Handling will be affected by damage but only when it becomes pretty significant. When you take damage, the car will get scratched or dented, the bumper can fall down or hang off, and if your vehicle is in really bad shape, some scraping sounds or squeaky noises will be heard as you drive around or brake.

· Q: What type of game modes are you guys adding besides the ones we already know? Example being a drifting race, checkpoint.
A: They will be varied and interesting enough to make sure you want to stick around for quite some time!

· Q: Are we going to be able to use manual transmission when using keyboard or joypad?
A: Many of you have been requesting it, so our team will be adding it!

· Q: Will there be random missions in the game?
A: Right now the missions are linked to your progression as for the skills; you will have to discover them while exploring the United States. After launch, we will continue to introduce new content to make The Crew a truly living world.

· Q: Will we have the option to flash our headlights?
A: Yes, that will be possible.

· Q: Regarding gameplay; will you be able to assign custom controls in the game?
A: That’s not planned for now.
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The Crew – January Q&A - Answers

Q: In the Cockpit view can we see the real inside of the car?
A: Yes you will, and depending on the dress of the car (Full stock, Dirt, Perf…) you will have a modified interior.

Q: With the Cockpit view can we see the hands of the driver, like in the trailer?
A: Yes you can.

Q: How many servers will the game have?
A: One server per platform (PC, Xbox One, PS4).

Q: Will there be some kind of "camera mode" in free roam? Can I move the camera with a mouse and see my side, back, front of the car etc…?
A: While free roaming, you will be able to turn the camera all around your car, and when you get back into the garage you will have the possibility to inspect every aspect of your vehicle (body, interior, chassis and more).

Q: When you build a vehicle in the HQ, can you save it?
A: There will not be possible to save a pre-set of car that you will apply to all your vehicles. You will be able to save the modifications that you apply to one car at the time.

Q: When we go to purchase a car, will it be in a store base like TDU2 where there’s cut scene when you walk in? Also, will it be possible to view the car in depth (interior, exterior and test drive)?
A: There will not be a first person view; however a camera will take you from one car to another allowing you to inspect the car (interior and exterior). You will also be able to test drive the cars before buying them.

Q: Will there be a (kind of) detailed physical map I stick to my wall and see the location of various challenges?
A: This is something we’d like to get for sure!

Q: Ivory Tower has seemed kept away from the public eye. Could you shed some light on the history of the studio and how is formed?
A: You can learn more about Ivory Tower in this article from Edge (English).

Q: Will there be various events in each city in The Crew?
A: In every city and on the entire map!

Q: Will we be able to turn off HUD elements / Disable the HUD entirely?
A: You will be able to remove all the information that will be displayed on the screen when free roaming, allowing you to enjoy the most immersive experience!

Q: How police will behave? They will be chasing you every time they will see you or only when you do something wrong, like crash into another car etc.?
A: Only when you do something wrong, rest assured however that they will not be patrolling around you all the time. More details regarding the influence of the police will be shared latter.

Q: Will there be train tracks and train stations like in GTA 5 because I think It would be cool to drive around the train station in a Camaro or race the train or just sit there and wait for the train to hit you?
A: This sounds very dangerous, and this will be in the game!

Q: Will there be a photo mode? Or a special camera feature?
A: That’s not planned for now as all of the game platforms allow you to capture videos and take photos already.

Q: When you mean rival crews. Are you referring to actual online players? Or are you referring to AI made crew rivals?
A: Both, as you will be facing rivals crews in the campaign (PvE), and if you want to go against player’s crews you will be able to do so.

Q: Will spoilers be active and move up and down when you brake and accelerate?
A: All our vehicles that possess this option in real life will keep it in the game.

Q: Will there fancy shiny rims?
A: Yes

Q: Can we expect a wide variety of interior customisation?
A: Yes, from official ones to creations.

Q: Will there be the option to set traffic levels?
A: As The Crew is an online multiplayer game, the traffic will be the same for all the players on the map. Now, depending on the time of the day and the area where you’ll be driving, the traffic will not be the same. So if you’re driving in a main city you’ll have a lot more traffic than in a small town, same if you’re in day time rather than night.
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