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By Miao
Rank: Champion
As the title says. The rumors of the EA exclusivity deal with Porsche bein' over is true.

Great news for the Porsche lovers, and not so great for the RUF lovers (I assume). *Sigh* At least now I finally have hopes of havin' a 959 S and a 911 GT1-98 Straßenversion in game not made by Electronic Arts...

Kyle Patrick wrote:It’s the end of an era. For almost as long as we’ve been a website, it’s been understood that Porsche, that most desirable of German marques, was the (more-or-less) exclusive domain of Electronic Arts. Sure, earlier Forza titles had them — and later ones did too, if you paid the extra asking price for DLC — but outside of that, you pretty much had to play a Need For Speed title to drive a car from Dr. Ing. h.c. F. Porsche AG (to give it its full name).

That’s all about to change.

Speaking to Porsche Branded Entertainment Manager Sebastian Hornung at a recent event in partnership with Kunos Simulazioni, German website SpeedManiacs.com asked how the Assetto Corsa developer managed to secure the license. The (translated) answer gets right to the point:
“According to Sebastian they were also always following what was going on in the gaming industry aside from EA. The license with EA runs out this year, because together they arrived at the realization that the current situation was not desirable anymore.” We’ve heard rumblings of this before, shortly after the brand returned to the Forza franchise with 2015’s Porsche expansion in Forza Horizon 2. At the time, the theory was that the exclusive deal expired in 2016, which was why gamers had to wait until this year for the manufacturer to arrive in Forza Motorsport 6. But this is the first time we’ve heard confirmation from Porsche themselves that the deal, in its current form, is done.

Of course, there’s also Assetto Corsa itself. Much has been made of the special relationship between Porsche and the sim racer, with three separate DLC packs featuring highlights from across the marque’s history (the final one is set to arrive on PC next week).

That’s just the tip of the iceberg, too: Kunos Simulazioni has set up the Pro version of its simulator at Porsche Experience centres across the globe, letting fans enjoy realistic virtual versions of the lineup before heading to the track and experiencing the real thing.

Those fearing one exclusivity deal has simply been traded for another can rest easy. “The relationship also with other game developers will change,” says SpeedManiac’s Sebastian Gerhart, “after 10 years of absence from pure simulations there is a desire to diversify what is being offered.”

Indeed, other game developers are (understandably) eager to include Porsche. Shortly after Kunos’ initial announcement, Slightly Mad Studios’ Ian Bell teased the brand’s inclusion in the upcoming Project CARS sequel. Playground Games has accidentally shown off a Porsche in Forza Horizon 3‘s menus, too.

It’s an exciting time for sim racers on all consoles, as this news means it’s entirely possible that, by this time next year, we could be enjoying Porsche in as many different titles as we do with companies such as Ferrari, Nissan, and others. Roll on, 2017!
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By MadManCK
Rank: Site Admin
But they are still in the hands of another evil, VW :lol:

I always stated that exclusive licensing was bad for the gaming industry. It is a good thing Porsche has come to their senses.

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