Faction Wars

User avatar
MaXi
Learner Driver
Learner Driver
Posts: 44
Joined: Fri Sep 12, 2014 8:22 am
Gender: Male
Location: Prague, Czech Republic

you really think that faction wars are any good? I think it's terrible design of a core feature and if they would remove it and keep just overall reputation just like only a world faction exist, almost none would notice it...

check this topic, I've made some suggestions and I think they could really make the faction wars much better :)

http://forums.ubi.com/showthread.php/99 ... action-WAR" onclick="window.open(this.href);return false;
User avatar
MadManCK
Admin
Admin
Champion
Champion
Posts: 14109
Joined: Thu Sep 13, 2012 10:17 pm
Location: Amsterdam
Contact:

Maybe a World Faction can be a nice addition. After all you become V8.

I would like to see more integration from the story within the faction system. So you need to fight to keep your V8 status, as other players are trying to make their ways through the rankings.

But than everything should count: skills, missions, faction races and PvP. For the World Faction.


And yes, i enjoy the Faction races and rankings. It gives a little boost to do some more faction runs and PvP and stimulates competitive gameplay. Disadvantage is that it will take a lot of time and effort to get a high ranking. I will only do what i'm currently doing this month. Trying to become a Faction Boss with a daily salary of 36K for the achievements.

There are a lot of options to improve the Faction system. Like adding Clubs for example, like i mentioned in the Faction Poll thread.

But most important is to give each Faction an identity.
Right now everything is the same, except a logo.
If faction missions would mirror the 5 regions in the game more, with a few unique bonus missions in each state, representing the Street, Dirt, Perf, Raid or Circuit spec preferences of each Faction, you would already have a more dedicated choice of where to join.

Or give double bonus points if you do a mission that represents your Faction specs.

There should be a Monthly reward for changing Factions, like 10K CC and a few more things to make players change faction more often. Most stick to Wolves now as they don't care or don't see a reason to change.

PS I really would not like those ELO ranking systems from the PvP system to be implemented in the Faction system.
Off Topic
Even if you win in a lobby of low ranked players you can go down in rankings. And low ranked players are not always bad drivers. The ranking system like it is now, does not represent the skill of a driver.
It should be based on the number of races won, win ratio and relative performance. Maybe with a little bonus or punishment if you beat a higher ranked player or lose from a lower ranked one. A different kind of ELO system.
If my game freezes, i can drop 800 places as a penalty for leaving a lobby. I do agree that ratting out of a race should be penalized, but only intentional and maybe 250 places, not almost 1000.
PC Player Image TDU, GRID, Assetto Corsa, pCars, NCG, The Crew, Dirt, Forza: MadManCK Clubs: TDU2: Luny's Fair Friends (VP-Exec), GRID AS: TDUDT (Pres) DT-Racing Team: Team Leader

Image Eden Games Can Kiss My Mustang
User avatar
MaXi
Learner Driver
Learner Driver
Posts: 44
Joined: Fri Sep 12, 2014 8:22 am
Gender: Male
Location: Prague, Czech Republic

well, you have weird opinion about faction wars :D

I said world faction but I meant world region, but anyway, it would work the same way as world region, just a global faction = no faction wars... there isn't practically any faction wars even now, there are just wolves and some other people who don't make a difference, no reason to switch to another faction except for a logo and lesser chance to win monthly reward

why wouldn't you like a PvP coeficient? it wouldn't count for faction missions, they are PvE, but you think that everyone should get the same amount of reputation in PvP no matter how he drive? this way it's just about number of players in a faction and huge grind, no skill involved, you can just afk in a PvP and you will be getting almost the same reputation as the best racer in lobby... that's nonsense imo...
User avatar
MadManCK
Admin
Admin
Champion
Champion
Posts: 14109
Joined: Thu Sep 13, 2012 10:17 pm
Location: Amsterdam
Contact:

The current faction system is based on number of players, more than about relative performance. The biggest faction will win, so to speak.

I thought that only the first month everybody would stick to Wolves, as that is the starter Faction.
But obviously there are not enough stimuli to change factions now.

So what i suggest is to add reasons to change, according to your preference of spec, for example.

In addition you could add a relative performance to each faction. So it is not only related to the number of players and more balanced.

But a better motivation to change is the best solution in my optinion.
PC Player Image TDU, GRID, Assetto Corsa, pCars, NCG, The Crew, Dirt, Forza: MadManCK Clubs: TDU2: Luny's Fair Friends (VP-Exec), GRID AS: TDUDT (Pres) DT-Racing Team: Team Leader

Image Eden Games Can Kiss My Mustang
User avatar
MaXi
Learner Driver
Learner Driver
Posts: 44
Joined: Fri Sep 12, 2014 8:22 am
Gender: Male
Location: Prague, Czech Republic

yes that is also very important... when there is no reason to change faction or to be in a smaller faction, all factions except the biggest one are useless, because monthly win is the only thing which really make difference
User avatar
MadManCK
Admin
Admin
Champion
Champion
Posts: 14109
Joined: Thu Sep 13, 2012 10:17 pm
Location: Amsterdam
Contact:

Copy/paste from my post in the Ubi thread
Most important change should be to give each faction a better identity.

Add faction specific missions in each region and give double bonus points if you do races according to the preferred spec of a faction.

Also there should be a better motivation to change factions each month. Most stick to Wolves now, as there is no real difference, except for another logo.

So give 10K CC for changing faction each month.
Make a couple of Faction specific and exclusive bonus missions in each region, so there is a difference and a choice.


In addition to these suggestions, a relative performance implementation could be added, so not just the biggest faction wins, but the best. Something like a multiplier could be used too.
PC Player Image TDU, GRID, Assetto Corsa, pCars, NCG, The Crew, Dirt, Forza: MadManCK Clubs: TDU2: Luny's Fair Friends (VP-Exec), GRID AS: TDUDT (Pres) DT-Racing Team: Team Leader

Image Eden Games Can Kiss My Mustang
User avatar
MadManCK
Admin
Admin
Champion
Champion
Posts: 14109
Joined: Thu Sep 13, 2012 10:17 pm
Location: Amsterdam
Contact:

Copy/Paste from the Ubi Forum, all info about the faction system. QA
Choose your faction!



There are two things that we have in plenty in The Crew, space and activities!

In this news we would like to give you more details on one of the latest activities that we unveiled, the factions and the faction war.

As some of you already know, every player will be able to choose from one of the five factions available in the game that are: The Wolves, The Eagles, The Crocodiles, The Snakes and The Bears.

Today we sat with one of our games designers to explain to you everything you need to know about the factions, so let’s get started.

Q: What are the factions?
A: The factions are groups that players will be introduced to during their progression. The goal of these is to give you additional activities and rewards.

Q: How do we unlock them?
A: The first two factions will be introduced to players after leaving the Dirt Tuner in New York. At that point, players will have to choose between The Wolves and The Eagles.

The three remaining factions will be unlocked each time a player finds a new car tuner.

Crocodiles in the South after purchasing the first Perf Spec (in Miami).
Snakes in the Mountain States after purchasing the first Raid Spec (in Las Vegas).
Bears in the West after purchasing the first Circuit Spec (in Los Angeles).




Q: What do they unlock?
A: Each time a player unlocks a new faction, he will have access to new faction missions. There are four faction missions in each region and a bonus mission for each region (we’ll come back to this one later). These missions will be divided as follows:

1 short mission (about 10 minutes).
1 medium (from 10 to 30 mn)
1 long (about 60mn)
1 epic (more than 2hours).
The bonus mission will take about 10 minutes but will have a higher reward.


Q: What are the rewards from these faction missions?
A: These faction missions will reward you with Bucks (in-game currency) and reputation inside your faction.

Q: Who can play these missions?
A: Anyone who is affiliated to a faction no matter his level. Note that the faction mission’s difficulty will scale to the level of the player.

Q: What happens if players in the same crew don’t have the same levels and want to play the same faction mission?
A: The faction mission will always scale to the player with the higher level in the crew.

Q: Is it possible for players from a different faction to play a faction mission together?
A: Yes, this will be possible, and every player will get points for his own faction.

Q: Bucks allows us to buy many things, but what does the reputation bring?
A: Once a player chooses a faction, he will have two goals: beat the other factions and climb the ladder of his own faction in each region.

Q: How does it work?
A: Climbing the ladder of the faction, by getting more reputation, will grant you with more Bucks. Defeating the other factions will allow you to control a region and unlock the bonus faction mission.
Every month, a new faction war will start between the five factions, and at the end of the month, the faction that will control a region will be the only one to have access to the bonus mission of this region.
If a faction controls five regions, than it will be the only one to have access to the five bonus missions.


Q: For how long are these bonus missions available?
A: The bonus missions will be available only for the last two days of each month (29/30) or (30/31) and will reward the players with a significant amount of Bucks!

Q: Are there ranks among each faction?
A: There are seven ranks among each faction for each region.

Boss: only one player will be able to grab this rank in each region.
Under boss: 0.5% of the top players with reputation.
Street boss: 5% of the next players with reputation.
Lieutenant: 12.5% of the next players with reputation.
Thug: 25% of the next players with reputation.
Gangsta: 57% of the next players with reputation.
Rookie: As no one is forced to participate in the faction war, some players will have a faction but no reputation. Also, these players will still receive a minimum salary.


Q: What do these ranks bring?
A: A daily salary. The higher the rank, the more Bucks you get. Every day you login, you’ll get your salary, but if you don’t log into the game on one day that salary will be lost and will not be refund the next time you login.
Also note that everyone will get a salary, even players with no reputation that will have the minimum of bucks.


Q: What if I have a different ranking in different regions?
A: Your daily salary is the sum of the salaries you’ll get from your ranking in the five regions.


Q: Is there a world Boss?
A: Yes, the best player over all the regions will get a much higher salary. This player will be the top player among the five regions. He doesn’t necessary need to be the Boss in each region, or in any region either, but will need to have the best ranking over the entire map.


Q: Is there a global ranking?
A: No, there is only a world Boss but no global ranking.


Q: Is it possible to leave a faction for another?
A: Yes, all players can switch factions but only once every seven days. Note that no one can switch factions in the last seven days of the month.

Q: So anyone can pick the top faction one week before the end of the month?
A: Each time a player switches to another faction, his reputation and ranking is reset. By doing so, he will get a very low salary during the last seven days.

Q: But it is possible to secure the access to a bonus faction mission at the end of the month?
A: No, as everything can happen in the last week and the top faction in one region can be overthrown in the last days.

Q: What happens to the ranking among the factions and between the factions each month?
A: At the beginning of each month, the ranking inside each faction is reset for everyone and all players start again at the rank 7. The same goes for the ranking between the factions for each region.

Q: Is it possible to get reputation for the faction through other means?
A: Yes, by competing in faction PvP races and also by “Sending friends” into the missions.

Q: How does Faction PvP races work?
A: Before entering any PvP lobby, you’ll be able to choose to enter in faction mode or not. If you do, you can enter on your own or with your crew.

Q: Is it possible to have different faction members in one PvP team?
A: When it comes to PvP faction races, every team will represent one faction and it’s not possible to mix it.


Q: What about the “Sending friends” feature?
A: While you can play the faction mission in-game, you can also choose to send your friends to do a mission without having to play it.

This feature allows you to earn Bucks and reputation (less than if you played it for real) without having to be in-game all the time.

Q: How does it work?
A: For each faction mission, you can send up to four people to play it. If you have 80 friends, you can send them to play all the faction missions on the map at the same time (100 friends if you want to send them all for the last two days of the month).

When sending friends, the faction mission difficulty scales on your level, so you better send friends with a higher level than yours if you want to increase your chances to succeed.

Note that sending friends doesn’t impact their game at all and succeeding in a mission will reward only you.
Finally, the duration of the missions will be much higher than in the real game.

Q: Is there anything else to know about these factions?
A: Actually yes. Our Award system, which works like an achievement system, will grant every player with a bonus for his salary. The more Award points you get, the higher the bonus.

There are a wide variety of awards, from exploration to PvP challenges and more, every player will find something to do.


There is also the possibility for every player to send his friends into a faction mission

Whilst progressing, you will also discover that some Perks will give you bonus tied to the faction system, but we’ll let you find out about it yourself :)

Remember that it will soon be the time for you to pick your faction and show the rest of the world where you stand, so get ready!
PC Player Image TDU, GRID, Assetto Corsa, pCars, NCG, The Crew, Dirt, Forza: MadManCK Clubs: TDU2: Luny's Fair Friends (VP-Exec), GRID AS: TDUDT (Pres) DT-Racing Team: Team Leader

Image Eden Games Can Kiss My Mustang
User avatar
MaXi
Learner Driver
Learner Driver
Posts: 44
Joined: Fri Sep 12, 2014 8:22 am
Gender: Male
Location: Prague, Czech Republic

I like the suggestions from that UBI post you quoted, but is that from the UBI side or just a player suggestion? it is quite similar to some my suggestions, so I would really like to see them implemented, they would definitely make FW better... but I'm not sure why you quoted those Q&A, at least I know how they work now, that's why I don't like it :D

EDIT: now I see it is your post copy/pasted from UBI forum :) didn't read the description right
User avatar
Bez
Global Mod
Global Mod
Drift King
Drift King
Posts: 6145
Joined: Sun Feb 19, 2012 7:48 pm
Gender: Male
Location: The Garden of Eden
Contact:

Like you guys say something needs to be done to get people to change factions each month, maybe if on the first of each month everyone in a faction is reset and forced to pick a new one and those that don't will be put in a random faction, this way even those that can't be bothered to join or change factions will be allocated one.
I'm sure this would help to spread the members out in the factions and in return make it more of a challenge to compete. (just an :idea: )
Image Image
User avatar
MaXi
Learner Driver
Learner Driver
Posts: 44
Joined: Fri Sep 12, 2014 8:22 am
Gender: Male
Location: Prague, Czech Republic

I'm not sure if forcing anyone to join different faction or picking random faction is good way, I would rather see some real positive reasons why switch to a less popular faction, at least the easier way to rank up in the faction would be cool, but as the ranks are according to % of players in a faction, there is no reason to do that atm...
Post Reply

Return to “The Crew Game”