It would be cool to find a DeLorean, hit 88MPH and travel back to Oahu, but in the 70's or so. A lot less traffic and cooler rides
As the TDU team probably have downloaded the complete Atari feedback forum, it would not surprise me to see some elements that are also in The Crew, Forza Horizon and others. But nothing beats the original.
Non hittable pedestrians to make the place feel more alive and many "interactive" objects
![Wink ;)](./images/smilies/icon_e_wink.gif)
And fancy clothes, bling and accessories
I also see an obsession with wet roads emerge. Weather should be a feature and not a constant nuisance. I know they like to show off their eye candy shop. But drivability and playability remains key. No excessive weather and foggy BS needed. Unless it fits a narrative and storyline.
It looks like 8 player teams. 1 holds the camera. Maybe in a closed session only. They did mention MMO.
Interaction with other players was always a core feature in both TDU1 and 2.
In regards to the TDU vibe; high life lifestyle, fancy rides, customizable player homes (apartments) avatars and more to do outside of the cars. Hong Kong vibe is different. But a nice change of pace.
I would not worry too much with Jarniou at the helm. After all, he was the creative director at Eden Games during the TDU1 and 2 era. But times evolve, so does TDU.
And with one more year planned development, i can only imagine the amount of work that goes into these projects. Its huge. And it is good to root out most nasty bugs before release. Some recent highly anticipated titles had to be retracted and redone. You do not want a broken game at release. These days internet can be quite unforgiven. They know that.
Only real problem is to have to wait for another year...
![party :party:](./images/smilies/party0052.gif)