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Re: The Perfect Car List For a Game

Posted: Fri Feb 12, 2016 2:30 pm
by Miao
Ferrari 206 S Dino Berlinetta Competizione '67
Ferrari 206 S Dino Berlinetta Competizione '67.jpg
The history of the 'Yellow Dino' starts at Ferrari's annual pre-season press conference early in 1966. There the wraps were taken off the company's new racing cars, which included the V6 engined 206 S Dino. Based on a prototype racer campaigned with considerably success in 1965, this compact racing car was intended for use in the two litre sports car class, which required a production run of at least 50 examples for homologation. The new car was shown alongside the Ferrari 330 P3, which was designed to take outright victories. For all intents and purposes the 206 S Dino was a 330 P3 cut in half, sharing its basic engine design with six instead of twelve cylinders. While production got under way, the factory extensively campaigned the cars, but the Dino struggled in the prototype class. Numerous strikes slowed production down and by early 1967 it was obvious that by the time enough examples were produced, the car would long be obsolete. Ferrari abandoned the program and instead focused on reclaiming Le Mans from Ford after the shattering defeat a year earlier.

By the time the project was abandoned just over a dozen cars were completed and these were gradually sold off to privateer racers and collectors. The 17th (034) and 18th (036) chassis were presumably never fitted with the very elegant body crafted by Piero Drogo's Carrozzeria Sports Cars. Chassis 034 was equipped with an engine used at Le Mans in 1966 (the scruteneering stamp is still visible today) and shipped to Pininfarina with a regular production Ferrari production car serial number (10523). Even though Turin based coachbuilder was in the process of putting the final touches on a Dino production road car, they decided to create a completely different design for what would become their third Dino show car. Appointment to pen the design was a very young Paolo Martin, who previously worked for Michelotti and Bertone despite being only 23 years old at the time. No doubt inspired by Ferrari's sports racers, he drew a very elegant shape including large oval shaped headlights and gull-wing doors. Reflecting a new trend in racing, large adjustable wings were added to the nose and tail of the car. Even though Martin did not like them much, they made the '206 S Dino Berlinetta Competizione' instantly recognisable.

Transformed from a sketch on a sheet of paper to a fully functioning show car, the Dino Competizione was unveiled in the fall of 1967 at the bi-annual Frankfurt motor show. Needless to say it was one of the stars of the show and has remained as one of the great designs of the 1960s. Shortly after the 'Yellow Dino' made the headlines, the elegant round shapes were abandoned in favour of sharper lines eventually culminating in the 'wedge' craze of the 70s.

Specs:
Ferrari 206 S Dino Berlinetta Competizione '67 specs.png
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Ferrari 206 S Dino Berlinetta Competizione.jpg
Ferrari 206 S Dino Berlinetta Competizione '67 rear.jpg
Ferrari 206 S Dino Berlinetta Competizione '67 side.jpg
Ferrari 206 S Dino Berlinetta Competizione '67 interior.jpg

Re: The Perfect Car List For a Game

Posted: Fri Feb 12, 2016 8:49 pm
by Miao
Chevrolet Camaro SS '09
Chevrolet Camaro SS '09.jpg
Two years from the announcement of the concept car in the January 2006 Detroit Auto Show, the commercial version of the Camaro made its appearance in the same show of 2008. It carries over its dynamic long nosed, short deck styling and drive train layout from the first generation model that first appeared in 1967, but is packed with the newest trends in engineering. The upper grade SS produces 426 HP/420.2 ft-lb in the 6 speed manual, and 399 HP/410.1 ft-lb in the 6 speed AT. Powered by a modified version of the Corvette LS3 6.2L V8 engine, it is equipped with a performance suspension kit, LSD, and Brembo brakes to handle the power. And according to the manufacturer specs it was able to run the Nürburgring Nordschleife in just 8 minutes 20 seconds.

On the other hand, the V8 engine utilized and active fuel management system, which cuts off 4 of the 8 cylinders according to driving conditions for increased fuel economy and environmental performance. It marks 24.0 MPG in the US EPA highway mode, which is quite impressive for a car of this type.

The 5th generation Camaro, making its comeback since the 4th generation model stopped production in 2002, has none of the negative issues that American cars were infamous in the past. And though it is a very high quality machine, it was priced reasonably low for much less than equivalent cars of its class, and is a very attractive offering.

Specs:
Chevrolet Camaro SS '09 specs.png
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Chevrolet Camaro SS.jpg
Chevrolet Camaro SS '09 rear.jpg
Chevrolet Camaro SS '09 side.jpg
Chevrolet Camaro SS '09 interior.jpg

Re: The Perfect Car List For a Game

Posted: Sat Feb 13, 2016 1:29 pm
by 死の (Shino)
Aston Martin V12 Vantage S Roadster '14
Aston Martin V12 Vantage S Roadster '14.jpg
With a powerful V-12 engine and elegant-yet-sophisticated exterior styling, the Aston Martin V12 Vantage is the preeminent production model available from the British exotic car manufacturer, the flagship of the 2-seat Vantage series.

Introduced at the 2009 Geneva Motor Show, this two-seat rear-wheel drive model is essentially identical to the V-8-powered V8 Vantage model with the added power and performance that only a car with a V-12 engine stuffed beneath its stylish hood can offer. This powerplant, which is a tuned version of the DB9/DBS V12, is located aft of the front axle making its layout a front-midship design.

The Aston Martin V12 Vantage S Roadster achieves a top speed of 323 km/h and accelerates from zero to 100 in 3.9 seconds, all made possible by a monster engine producing 565 HP at 6750 rpm and 457.3 ft-lb at 5750 rpm. Add to that a suspension thoroughly developed at the Nürburgring and the V12 Vantage S Roadster is more than enough to satisfy the most demanding enthusiasts.

Specs:
Aston Martin V12 Vantage S Roadster '14 specs.png
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Aston Martin V12 Vantage S Roadster '14 rear.jpg
Aston Martin V12 Vantage S Roadster '14 side.jpg
Aston Martin V12 Vantage S Roadster '14 interior.jpg

Re: The Perfect Car List For a Game

Posted: Sun Feb 14, 2016 12:01 pm
by Miao
TVR V8S '91
TVR V8S '91.jpg
TVR saw rapid growth when businessman, Peter Wheeler, took the reins of the company in 1990 following the release of the Griffith. However, there were still fans of TVR that felt that the company's real image had been lost and fretted that sports cars envisioned by Trevor Wilkinson would no longer be produced. But those doubts were largely erased when the TVR V8S was introduced.

The TVR V8S was a true sports car, with backbone frame and thick, welded steel pipes providing structural stability. The Suspension system consisted of double wishbone suspension systems at front and rear, giving it amazing cornering prowess. Mounted behind the cabin was a 4.0-liter V8 that pumped out 239 HP, making the lightweight car a virtual road rocket. Thanks to its flamboyant-yet-classical body style, which was reminiscent of sports cars of the 1950s, this vehicle became very popular among TVR lovers.

Specs:
TVR V8S '91 specs.png
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TVR V8S '91 rear.jpg
TVR V8S '91 side.jpg
TVR V8S '91 interior.jpg

Re: The Perfect Car List For a Game

Posted: Wed Feb 17, 2016 4:11 pm
by Miao
Iso Daytona '66
Iso Daytona '66.jpg
Shortly after being delivered as a production Rivolta GT road car, this Iso was most likely involved in a serious crash. The remains were acquired by Milan-based exotic car dealer Carlo Bernasconi. He had much bigger plans for the car than just having it restored to its original configuration. Instead Bernasconi sent the wreck to engineering and coach-building experts Neri & Bonacini to be turned into a sports car of his own design.

For the small Modena based company, this was the second Iso product to come their way in a very short time. A few months earlier Neri & Bonacini had completed an Iso Grifo based side-project for Giotto Bizzarrini; the engineer responsible for the Iso road and racing cars. This car was dubbed Nembo, which was both short for Neri & Bonacini and Italian for 'up in the sky' or 'Superman'. While Bizzarrini's Nembo followed the original design closely, Bernasconi had much bigger plans for what was quickly referred to as the 'Nembo II'.

The heavily damaged body was stripped from the chassis, which was subsequently slightly shortened to 2438 mm (96 in). The mechanicals were mostly left untouched, so the car used a Corvette engine and transmission and featured double wishbones at the front and DeDion axle at the back. Neri & Bonacini created a new body following design suggestions by Bernasconi. He had clearly been inspired by the front- and mid-engined Ferraris of the period like the 250 GTO and 250 LM.

Part of Bernasconi's big plans was to start series production of the car. It first broke cover as the 'Nembo II' in the August 1966 issue of Road & Track magazine. The machine's public debut came at the Italian Grand Prix in September. It is believed that the car was originally marketed not as the 'Nembo II' but as the 'Strale Daytona 6000GT'. According to the very brief Road & Track article, the car was offered for 5,700,000 lire. A delivery time of just three months was promised.

Unfortunately the demand for the 'Strale Daytona' was very limited and it is believed that in the end at least two and no more than five were built. Today the original prototype and a Targa-bodied example are known to have survived. Bernasconi held on to his car until 1991 when it suffered flood damage in Florence. It was completely restored and rechristened the 'Iso Daytona' to do justice to the car's roots and probably also to raise its appeal.

Specs:
Iso Daytona '66 specs.png
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Iso Daytona.jpg
Iso Daytona '66 rear.jpg
Iso Daytona '66 side.jpg
Iso Daytona '66 interior.jpg

Re: The Perfect Car List For a Game

Posted: Thu Feb 18, 2016 2:08 am
by TheLuigi907
200k views! :woot:

Congratulations, Miao. :)

Re: The Perfect Car List For a Game

Posted: Thu Feb 18, 2016 6:25 pm
by MadManCK
TheLuigi907 wrote:200k views! :woot:

Congratulations, Miao. :)
Congratz , Tsuki Miao, another milestone. 8-)

Re: The Perfect Car List For a Game

Posted: Thu Feb 18, 2016 7:11 pm
by Miao
TheLuigi907 wrote:200k views! :woot:

Congratulations, Miao. :)
MadManCK wrote:Congratz , Tsuki Miao, another milestone. 8-)
Thank you all. 200 K views is nice but the valour I'm really strivin' for is 5 times bigger than that. :P

Re: The Perfect Car List For a Game

Posted: Fri Feb 19, 2016 12:55 am
by GodEneru
Miao wrote:Thank you all. 200 K views is nice but the valour I'm really strivin' for is 5 times bigger than that. :P
Not trying to burst your bubble or anything but considering your thread is 2 years old (almost 3) you're only going to achieve that in approximately 10 years.

Re: The Perfect Car List For a Game

Posted: Fri Feb 19, 2016 11:39 am
by MadManCK
GodEneru wrote:
Miao wrote:Thank you all. 200 K views is nice but the valour I'm really strivin' for is 5 times bigger than that. :P
Not trying to burst your bubble or anything but considering your thread is 2 years old (almost 3) you're only going to achieve that in approximately 10 years.
Not if we get more active members here :mrgreen: